
Emily Character Guide
Emily is a blind girl Grace finds in the Rhodes Hill isolation ward in Resident Evil Requiem — a clone created by The Connections whose Braille reading is key to the Star Quartz puzzle.
| Full Name | Emily |
| Role | Supporting Character / Boss |
| Status | Cured in the true ending |
| Location | Rhodes Hill Care Center |
| Affiliation | Subject 171 (The Connections) |
| First Appearance | Rhodes Hill Care Center — Isolation Ward |
Emily is a key character Grace encounters inside the Rhodes Hill Care Center isolation ward. She is blind — a result of human experimentation — and is in fact a clone created by The Connections, designated Subject 171. Her ability to read Braille makes her essential to the Star Quartz puzzle.
Background
Grace takes responsibility for protecting Emily, and their bond becomes one of the driving forces of the narrative. Emily cannot defend herself; keeping her close is both a mechanical and emotional thread through the Care Center.
Key Traits
- Role: Survivor, puzzle helper, emotional core
- Ability: Reads the Braille on the Star Quartz puzzle box
- Vulnerability: Cannot defend herself; must be protected by Grace
Story Role
Emily’s injury during the helicopter escape is a scripted story beat, not a consequence of player choices. She mutates and attacks Grace, and Leon steps in. The Emily (Transformed) encounter and the endings guide cover what follows — including the true ending, where Elpis cures Emily and Grace adopts her.
Visual Guide

Grace discovers Emily in the Care Center isolation ward. Blind from human experimentation, she is literate in Braille.
The puzzle box buttons are worn to Braille — only Emily can read the code. Grace takes the Level 3 ID Wristband from the Security Manager's body in the Isolation Ward, then uses it to free Emily from her cell in the Medication Room.
During the escape, the crash kills Reed and severely injures Emily — a scripted story beat. She mutates and attacks Grace.
In the true (Hope) ending, Elpis cures Emily and Grace adopts her. In the alternate ending she is left trapped in her cocoon.
Emily's fate differs between the two endings — cured and adopted by Grace, or left in her cocoon — but her mutation is a fixed story beat and does not decide which ending you get. The ending branches only on the final Elpis choice.
Frequently Asked Questions
Who is Emily in Resident Evil Requiem?
Emily is a blind girl Grace finds in the Care Center isolation ward. She is a clone created by The Connections (designated Subject 171), blinded by human experimentation, and literate in Braille.
Does Emily die in Resident Evil Requiem?
Her mutation after the helicopter crash is a fixed story beat — Leon shoots her non-fatally. In the true ending Elpis cures her and Grace adopts her; in the alternate ending she is left trapped in her cocoon.
How does Emily help with puzzles?
The Star Quartz puzzle box buttons are worn down to Braille, which only Emily can read. She is essential to that puzzle.
Does Emily decide the ending?
No. The ending branches only on the final choice about Elpis. Emily's fate is an outcome of that choice, not a cause.
About This Character Guide
This Emily character guide is part of the Requiem Guide character database. We document character roles, relationships, story arcs, and ending connections to help players and lore fans understand the people of Resident Evil Requiem.
For the full story, visit the Story Guide and Ending Explained pages. For gameplay help, check the Boss Guides and Weapons Database.
Related Characters

Grace Ashcroft
Grace Ashcroft is the main protagonist of Resident Evil Requiem — an FBI intelligence analyst and daughter of Outbreak survivor Alyssa Ashcroft who investigates the Rhodes Hill Care Center.
Leon S. Kennedy
Leon S. Kennedy is a DSO agent and co-protagonist of Resident Evil Requiem. His third-person action campaign makes up roughly half the game, and his fate depends on the final Elpis choice.